Astro Bot Guides admin, December 20, 2025 @MrMagic Yeah it’s going to be between this game, ReBirth and Balatro, two of which are exclusive to Playstation. [newline]A congratulations are in order for delivering something that can give people joy. Smyths just sent me the pre-order bonus code.The order for the game and controller just updated to Preparing for Dispatch.Feck me I’m excited! Sony themselves said not to expect any major titles this year, meaning that they don’t consider this a tentpole release. You need to fly around the Nebula with your space ship until a UFO appears that holds the puzzle pieces, simply fly into it to collect it. If you replay levels, you can buy a satellite at the start for coins that marks the collectible locations. However, you need 15,000 coins to buy 150 gatcha items for the Money Well Spent trophy, so it’s best to not spend coins on the satellites. After reaching 100% completion you will have close to 15,000 coins if you don’t spend them on satellites. The crash site hub world has its own areas to explore and is packed full of quirks, such as eventually letting you customise your ship and outfit. The gacha machine mechanic makes a particularly enjoyable return, providing a satisfying way to spend the thousands of coins you’ll collect. It’s not brand-new for the series at this point, but still hits all the right spots. Some of those biggest unexpected treats are the new powers that Astro gets along his journey. [newline]The basic movement of our little robot pal is great, with his jump, double jump, and hover hitting that sweet spot between floaty and finely tuned. Astro Bot (series) It’s a lovely idea, and we hope it finds its way into other games that could use it similarly in years to come. Other abilities, like the Monkey Climb has you scaling walls with long extended arms. The Frog punch is similar in appearance, but has you punching like the cast of Nintendo’s ARMS. Worm – Worms Series Its wild characters and artful, innovative games are particularly favored in Astro Bot’s directory of PlayStation history. Team ASOBI has crafted a next-gen platforming experience that showcases everything the PlayStation 5 has to offer, from stunning visuals to innovative DualSense features. However, collecting all 300 bots, finding all secrets, and achieving 100% completion can extend playtime to 18+ hours. From incredible Astro Bot speedrun records to creative gameplay challenges, our community continues to discover new ways to enjoy this beloved platformer. The only ability that doesn’t work as cleanly as others is the one used in an underwater level. Meant to mimic a dolphin-like dive ability, the controls used for this one never feel as intuitive as those for other abilities. In this level, I found it unusually tricky, albeit not exactly difficult, to collect all the secrets. Sony proves with Astro Bot that the company can still put out charming action platformers, but the love letter to PlayStation fans fails to include features that made previous games of the genre so fun to replay. In each level, the main objective is to rescue Astro’s crew, scattered throughout the game’s five worlds and twenty levels. Players also face bosses at the end of each world, which require a certain number of rescued bots to challenge. While playing the levels, the player can find hidden chameleons, which unlock a further 26 challenge levels with two golden Bots to collect. For example, the Monkey Climber is an evolution of Playroom’s climbing ability, but the assistance of a small robotic ape with huge hands this time means rocks can be hurled and ground pounded to great delight. Laurels are never rested on either, with new ideas and gadgets introduced right up to the final encore. Although some mechanics are reused a little more than I’d like, when such powers are recycled in later levels they’re thankfully recontextualised and given slightly new uses. The aforementioned Twin Frog gloves, for instance, are reintroduced in a cave-like level, where their grapple-swinging ability comes into its own even further, encouraging you to pull worm-like enemies out of the ground from afar. Critics praised the gameplay, level design, and content, with some comparing the game to Nintendo franchises, particularly the Super Mario series. But it’s the temporary abilities that come with each level that make things truly exciting. The Twin Frog gloves are a particular favourite, with their sticky tongues flinging out to provide a grapple swing option. They’re also spring-loaded, meaning any incoming projectiles can be sent back from whence they came, exploding in an enemy’s face. Astro Bot is a joyful platforming experience that soars thanks to inventive level design and countless loving nods to PlayStation’s rich history. It also takes full advantage of the PS5 and its use of the DualSense controller remains novel. If luck8 nhà cái ‘d like to take a peek at the secret character bots specifically, we’ve arranged a gallery of all the Astro Bot hidden cameo bots. For more on Astro Bot, don’t miss our guide on how to unlock the secret photo mode and read our review for this strong Game of the Year contender. However, similar to Playroom, the team has built a huge range of power-ups and gadgets and then built entire level concepts around them seamlessly. Each of these are fun in their own right but the sheer variety and ease of use impressed me the most. Despite often radically altering your moveset, the game never resorts to tutorial text – just a small, animated pop-up indicating basic actions. There’s ample destruction as well – in the Japan-themed stage, for instance, a power-up involving a sponge is introduced. You can soak up water then spray it on flaming objects to put them out, similar to Kirby and the Forgotten Land. However, in giant sponge form, Astro Bot can smash through obstacles in a glorious display of destruction. Amazing family game as well that shows off all of the PS5 abilities. Originally announced during Sony’s June 2025 State of Play, the update adds a new galaxy, the Vicious Void, for players to explore. Four of the levels are titled Twin-Frog Trouble, Suck It Up, Handhold Havoc, High Inflation, with Team Asobi keeping the name of the fifth as a surprise. The addition of the new levels brings Astro Bot’s total level count to over 90. As this more mature stream of gaming culture evolved, cutesy mascot characters and the 3D platformers they called home became less and less common. When Microsoft entered the industry with the Xbox in 2001, Halo’s Master Chief instantly shaped the console’s image. Microsoft’s purchase of Rare, a studio that had created platformers with mascot-like characters for Nintendo, almost seemed like an afterthought. When the PS5 launched, it included a free game called Astro’s Playroom. The short adventure worked as an effective tech demo, starring Astro, for the PS5’s multifaceted (and heavily underutilized) DuelSense controller. It also provided a look back at previous PlayStation releases, including beloved characters and hardware of varying popularity. Our charming main hero is rescued by a smaller ship that looks like a DualSense controller. What remains of the PS5 console crashes onto a small, sandy planet, which will serve as our home base from now on. While ruminating on the game’s score, which is finally balanced between an 8 and 9, it’s the force feedback and audio design which pushed us over the edge. All of this accounts for just a portion of what makes Astro Bot so interesting and fun. The technology is important but the core design and what they do with it is what made me fall in love with the game. Its soundtrack–already an array of bubbly earworms–reimagines familiar overtures from other games. In doing all of this for these most-special one-offs, the promise of its world comes into full view. Astro Bot swarms the player with bright ideas, sparking almost endless joy. Besides many of Astro Bot’s creative and exciting boss battles, nostalgia fuels much of Astro Bot’s most thrilling moments, especially with the few stages specifically themed after PlayStation’s most beloved properties. Uncategorized